
Publisher: Nacon · Franchise: Warhammer · Release date: 2016-06-21
This Warband adds the Witch Hunters, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, High Capitular Wilhelm Krieger. Amidst the rivalries and violence that splits the Empire, sinister forces creep back into the lands of men. Against these evils stand the Witch Hunters, remorseless warriors in service to the Temple of Sigmar. The witch practicing her fell magic, the mutant spreading its corruption of flesh, the necromancer violating the sanctity of the grave, the daemon seeking to possess souls – these are the foes of the Witch Hunter. The Witch Hunters will allow nothing to make them waver in their defence of mankind against these evils. They are the Templars of Sigmar, and with sword and fire they will return their god’s justice to Mordheim. Witch Hunter Captain The leader of each band of Witch Hunters bears a commission from the Grand Theogonist himself, sanctioning whatever action the Captain deems necessary. Those entrusted with such authority are chosen for their unswerving faith and zeal, as well as their tactical acumen and swordsmanship. Any who dare oppose a Witch Hunter Captain will be summarily executed… with the Temple of Sigmar’s blessing. - Initial Weapon Set - Set 1: Crossbow Pistols - Set 2: Sword - Perks Sigmar's Aegis: The warrior has a natural Magic resistance bonus of 20%. - Initial Skills Hunter's Patience: After a successful Dodge attempt, reduces the cost of a Counter-Attack performed in response by 1 Offense Point. Flagellant Their minds unhinged by the conviction that the End Times are upon the Empire, Flagellants are fanatical madmen who wander the roads and byways of the provinces. They preach their apocalyptic visions wherever they go, scourging their own bodies with barbed whips and heavy chains in acts of ghastly self-mutilation. The crazed devotion that gives Flagellants purpose likewise makes them terrifying warriors in battle, hurling themselves upon foes in a frenzy of slashing flails. Many Flagellants have been swayed by the sermons of Witch Hunters, joining their warbands in a holy crusade to cleanse Mordheim and restore Sigmar’s grace to the land. - Initial Weapon Set - Set 1: Great Flail - Set 2: Nothing - Perks No Talent: This unit cannot buy the ‘Lad’s got talent’ skill. - Initial Skills Fanaticism: Grants immunity to All Alone, Fear and Terror tests. Witch Hunter The grim Witch Hunters are renowned for their determination and courage even as they are infamous for their pitiless methods and merciless justice. Typically, these men work alone, travelling the villages and towns to root out Chaos cults and witches, but the scope of corruption infesting Mordheim has drawn packs of Witch Hunters to it, banding them together under the authority of Witch Hunter Captains. - Initial Weapon Set - Set 1: Pistols - Set 2: Sword - Perks Sigmar's Ward: The warrior has a natural Magic resistance bonus of 10% - Initial Skills Purge the Heretic!: When dealing melee damage, increases melee damage by 20% for the next attack. The next action taken must be a melee attack or skill, or the effect is lost. Zealots Men who have suffered great losses, who had family and fortune taken from them, sometimes find that faith in Sigmar is all they have left. Casting aside the shambles of their old lives, they become Zealots - vengeful pilgrims on a quest to destroy the minions of Chaos wherever they can be found. Many Zealots were peasants or craftsmen, lacking the martial experience of mercenaries. They are, however, possessed by bitterness and rage. These are qualities that cause Witch Hunters to recruit them, harnessing their fanaticism to visit vengeance upon the evil infesting Mordheim. - Initial Weapon Set - Set 1: Spear & Sword - Set 2: Nothing - Perks None - Initial Skills Vengeance: When receiving damage, increases Melee damage by 10% for 1 turn. Stackable. Warrior Priest Among the ranks of Sigmar’s clergy, the Warrior Priests emphasize the martial aspects of their god. Filled with a fiery fervour and an unbreakable faith, these priests are a formidable sight to the enemies of the Empire. Wielding immense warhammers that can shatter skulls and crush bones, a Warrior Priest is an imposing foe. More than their physical strength, however, it is a Warrior Priest’s devotion to Sigmar that endows him with his deadliest abilities – harnessing the divine power of his god and unleashing devastating forces against his adversaries. - Initial Weapon Set - Set 1: Hammer & Shield - Set 2: Nothing - Perks Divine Spellcaster: This unit has access to some spells from Sigmar’s Prayers Tome. Starts with the spell Immaculate Flesh, which removes all active Poison effects and increases Poison and Wyrdstone Resistance by 15%. Not stackable. - Initial Skills Divine Rage: When dealing melee damage, increases the Spellcasting chance of the next spell by 15%. The next action take
Prices last checked . Each is the price the store lists; marketplaces add a service fee at checkout.
The lowest price we recorded in the last 30 days was $4.86. The cheapest offer today is $4.86.
Not always. Stores that sell their own keys, such as Steam and GOG, add no service fee, though sales tax is added at checkout in the US and Canada. Marketplaces add a service fee at checkout, and some payment methods add their own, so on a marketplace the total at checkout will be higher than the price listed here.
Not all of them. Keys sold for another region (EUROPE, TURKEY) may not activate on an account registered in Australia; that applies to 2 of the 8 offers here. The cheapest key named above does.
Official stores sell their own keys. Marketplaces and third-party sellers sell keys from other sellers: check the seller and the key’s region before you buy, and pay through the store’s own checkout.
getcheapgames: No reviews yet.
Steam: Positive (93%) · 46 reviews