Grand Theft Auto

Die Geschichte der Reihe Grand Theft Auto

1997 · Where it started

Grand Theft Auto began in 1997 as a top-down game made by DMA Design in Dundee, Scotland. You stole cars, took jobs from ringing payphones and outran the police across three cities, and the freedom to ignore the missions entirely was the whole point. DMA Design later became Rockstar North, and the series has been Rockstar's ever since.

2001–2004 · The 3D trilogy

Grand Theft Auto III (2001) rebuilt Liberty City in 3D and set the template open-world games still follow: a city you can cross on foot, by car or by boat, radio stations with their own DJs and spoof adverts, and a story you can step out of at any moment. Vice City (2002) moved to a neon-lit 1980s Miami, and San Andreas (2004) grew the map into a whole state, with Carl Johnson's return to Grove Street at its centre.

2008–2013 · Liberty City reborn, then Los Santos

Grand Theft Auto IV (2008) brought back a far more detailed Liberty City and the darker story of Niko Bellic, an immigrant chasing a promise of the American dream; its two expansions were collected as Episodes from Liberty City. Grand Theft Auto V (2013) split its heists between three playable criminals, Michael, Franklin and Trevor, and launched GTA Online. Released on three generations of consoles, it has sold more than 200 million copies, which makes it one of the best-selling games ever made.

2026 · Back to Vice City

Grand Theft Auto VI returns to Vice City, now part of the state of Leonida, with two leads, Lucia and Jason, at the heart of its story. It is due on 19 November 2026 for PlayStation 5 and Xbox Series X|S.

Fragen zur Reihe Grand Theft Auto

Welche Shops verkaufen Spiele der Reihe Grand Theft Auto?

Verfügbare Angebote für Spiele der Reihe Grand Theft Auto haben wir gerade von Driffle, Eneba, Epic Games Store, G2A, Gamivo, HRK Game, Instant Gaming, K4G, Key4Games, Kinguin, PlayStation Store, Steam und YuPlay.

Enthalten diese Preise für Spiele der Reihe Grand Theft Auto alle Gebühren?

Nicht immer. Shops, die ihre eigenen Keys verkaufen, etwa Steam und GOG, schlagen keine Servicegebühr auf; in den USA und Kanada kommt an der Kasse allerdings die Verkaufssteuer hinzu. Marktplätze schlagen an der Kasse eine Servicegebühr auf, und bei manchen Zahlungsarten kommt eine eigene Gebühr hinzu — auf einem Marktplatz ist der Gesamtbetrag an der Kasse also höher als der hier gelistete Preis.